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Witcher full combat rebalance
Witcher full combat rebalance









witcher full combat rebalance

You can try updating Igni to Lvl 3 (fear) or Lvl 4 (incineration), and it might be worth a giggle to try a torch. You'd need 4 more damage (better weapon, higher strength, adrenaline, and 'Int: Living Anatomy" help with this.) Your other options include using Fast Silver (less damage, but causes pain) which can slow down the attacks you receive. (and you need 8 successful complete combos to kill. The 26 health is recovered in less than 8 seconds. The Gravier recovers health, so wounds are useless unless sufficient to kill. It can also cause bleeding, though I don't recall if Graviers are susceptible. in the meanwhile there should be lots to do in the rest of this quarter and the swamp to keep you busy for a while so this isn't a *must do* task at this stage.Ĭurrently your best option is Strong Silver, it should give only around 26 damage per complete "set" of 4 attacks (2 at lvl 1, 2 at lvl 1*). I'm looking at the build and will add some suggestions for possible tactics with this build, or recommendations for the minimum to return with. leave it till later when you have more stamina, better dodge and higher damage on your swords. I'd say that you are tackling this tough fight a wee bit early. They are "Grendel" level bad-asses, and not to be taken lightly. Graviers are higher order Necrophages (though not as high as some later types). So far they don't have much armour, nor are particularly strong. I know this is a really high difficulty, but I think the difficulty I'm having is quite strange (having it easy with a group, while 1 monster kills me)Īlgoz: I've read the manual of the mod, and understand that the mod makes the game more difficult, but I'm having trouble in a lot of ways, and in other ways, It's really easy. Strong Silver - lvl 1 with "Deep Cut" 1 and "Mortal Blow" 1ĭifficulty being played: Hard Package: Hardcore.

witcher full combat rebalance

Group Steel - lvl 2 with "steel barrier" 1 and 2 "Precise Hit" 1 and 2 "Instill Doubt" 1 and 2

witcher full combat rebalance

Strong Steel - lvl 3 with "cut at the jugular" 1, 2 and 3 "Crushing Blow" 1, 2 and 3 Igni - lvl 1 with harms way 1 (+10% damage) Intelligence - lvl 2 with herbalism, oil and bomb preparation I've tried to dodge, but even with that, it seems like I'm always being hit. They kill me in about 10 seconds, even using aard to stun them. In chapter 2, the quest for the wine, there are two graveirs, and I'm using necrophage oil on my silver sword, tanny owl with albedo effect, blizzard with nigredo effect, swallow and a food item. When I'm fighting against monsters, If there is more than one, I pratically can't kill them, even with a lot of potions. the group style was supposed to just put them in fear, but I'm killing them left and right I've read the manual of the mod, and understand that the mod makes the game more difficult, but I'm having trouble in a lot of ways, and in other ways, It's really easy.Īgainst humans, I'm having absolutely no trouble, even when fighting more than 4 people.











Witcher full combat rebalance